Wonderbox - 3 Character Design

This is part of a six-part presentation offering a detailed look at my work as an Art Director and Concept Artist during the four years I worked on Wonderbox: The Adventure Maker. Each part focuses on a different area of the project and is presented as a separate project on my portfolio.

This chapter explores the character design framework, customization system, diversity goals, collection mechanics, and production process behind Wonderbox’s cast of heroes.